Okay so I have a new project from school, a challenge in 3D known on internet as the "Endless Engine Challenge", and our team decided to do a flying creature. We are not fixed on the concept right now, but for one concept we need feathers simulation.
Since I'm the one doing the FX on the project, I started looking to know if it was possible or not, and I found at lest 3 way to do that without using any other app than Maya. We have the Stand In + Mash way, the XGen way and the plane and Alpha way. I didn't try the plane and Alpha way yet, but here is my result for the 2 method.